Refine any paintings and concepts and bring it in for crits, we will be doing this till the end.
No class next week.
Thursday, November 21, 2013
Saturday, November 16, 2013
Week 9 Homework
-Finish rendering of your prop, full color, like the demo given in class.
You can either do one of the two things or both:
-Spend the next 3 weeks refining the environments, characters, and props. Get it to a finish portfolio level.
or:
-Do new concepts of what you want to do, either characters, evironments, or props.
Feel free to email me for any questions.
You can either do one of the two things or both:
-Spend the next 3 weeks refining the environments, characters, and props. Get it to a finish portfolio level.
or:
-Do new concepts of what you want to do, either characters, evironments, or props.
Feel free to email me for any questions.
Monday, November 11, 2013
Week 8 additional notes
I've added some short and simple design notes
Thursday, November 7, 2013
Homework Wk 8
Pick 1-3 props to do. (ex. mech, weapons, tv, lamp..etc)
Do 5 thumbnails for each prop you are going to concept, how finished the thumbnails are is up to you. They can be black and white shapes or rendered, even colored.
Make any revision to the characters based on the feedback given in class.
I will post some simple design notes over the weekend so keep an eye out for that.
some good artist references:
Carlo Arellano
http://chainsawart.blogspot.com/
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg23ox-Z4QaPLWsthogYLIwp87EU_VqY01J19imgjRKMqoYO_-sEAXD4xJLe0z3Hsi9ngWlbjQTG7FMgHzYNA4NvFtn_3Z-OCmaq2zBC6JEZ6K5JeA9EvXCEJVbry4ZzmmX1KMSOM6j-ipg/s1600-h/carbine+sm.jpg
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEZF4m8dsPQi_Rg-MjTMM_09VcjerHtOUH7X1zKBGdYg9jTVwyyD6ftLKuS4yc0-vvqfLqWxbKyhJ1khTnaHmbjpfzgLfNIOAerzsu8i2OU6lJxvE3DTRCh1ybmbn89mJBSY3hFz8bVu1o/s1600/longsword.jpg
Paul Richards, he makes even the simplest prop look fun.
http://www.autodestruct.com/concept.htm
http://www.autodestruct.com/images/quake4_console3.jpg
http://www.autodestruct.com/images/quake4_console7.jpg
Aaron Beck
http://skul4aface.blogspot.com/
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy5-ZDU0O-JYcfTsdzPZHAGeua3RYgIhEyz9EOra5oGBLO8I5bbpKNtSLshucYH6-EyE1SrXdGMdmCDzrtY5hoktAol9q6OC9g5AoxiW7-DxtZMYV7sQe2Oj7S5dHIOHo9aBZzNEdT22UN/s1600/IBSF_Rifle.jpg
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4_3kTKc2zTEdt6hvZ1HNegDJCM-HPWLYA-a1tvzHzcZuy3lEE9qxGOQWFx5-VtRX0JFOS14JgCModpQGbfSx9Kp_CIP6Nw9fMwb9IEq6Dtb4z75tTutltx5JMp6MRliUFmfdZdc5y4X9F/s1600/proper_rail_weapon_03.jpg
Do 5 thumbnails for each prop you are going to concept, how finished the thumbnails are is up to you. They can be black and white shapes or rendered, even colored.
Make any revision to the characters based on the feedback given in class.
I will post some simple design notes over the weekend so keep an eye out for that.
some good artist references:
Carlo Arellano
http://chainsawart.blogspot.com/
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg23ox-Z4QaPLWsthogYLIwp87EU_VqY01J19imgjRKMqoYO_-sEAXD4xJLe0z3Hsi9ngWlbjQTG7FMgHzYNA4NvFtn_3Z-OCmaq2zBC6JEZ6K5JeA9EvXCEJVbry4ZzmmX1KMSOM6j-ipg/s1600-h/carbine+sm.jpg
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEZF4m8dsPQi_Rg-MjTMM_09VcjerHtOUH7X1zKBGdYg9jTVwyyD6ftLKuS4yc0-vvqfLqWxbKyhJ1khTnaHmbjpfzgLfNIOAerzsu8i2OU6lJxvE3DTRCh1ybmbn89mJBSY3hFz8bVu1o/s1600/longsword.jpg
Paul Richards, he makes even the simplest prop look fun.
http://www.autodestruct.com/concept.htm
http://www.autodestruct.com/images/quake4_console3.jpg
http://www.autodestruct.com/images/quake4_console7.jpg
Aaron Beck
http://skul4aface.blogspot.com/
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy5-ZDU0O-JYcfTsdzPZHAGeua3RYgIhEyz9EOra5oGBLO8I5bbpKNtSLshucYH6-EyE1SrXdGMdmCDzrtY5hoktAol9q6OC9g5AoxiW7-DxtZMYV7sQe2Oj7S5dHIOHo9aBZzNEdT22UN/s1600/IBSF_Rifle.jpg
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4_3kTKc2zTEdt6hvZ1HNegDJCM-HPWLYA-a1tvzHzcZuy3lEE9qxGOQWFx5-VtRX0JFOS14JgCModpQGbfSx9Kp_CIP6Nw9fMwb9IEq6Dtb4z75tTutltx5JMp6MRliUFmfdZdc5y4X9F/s1600/proper_rail_weapon_03.jpg
Subscribe to:
Posts (Atom)